Bingo Trivia

I's picture

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Jaine's picture

more info

I am not familar with bingo, could you please give a little more info for the instructions, do teams take turns to answer questions, how do they bet, do they have an amount of points to start with, do they just bet any random number..., surely then they will bet large when they are sure of an answer and bet small when they don't..... are all the squares covered with those letters, how do they pick a square, once a square is picked cannot it not be picked by another team, do they have to pick two squares a W or Q and a -S or +S, why would students ever pick -S.  Sorry to be dumb but this game sounds interesting but I don't quite see how it works.

I's picture

English Bingo Trivia

Draw a square with five rows and five columns on a piece of paper and fill in each square with 'W', 'Q', '+s', and '-s'. Keep this paper with you and don't show it to the students.

Draw a square with five rows and five columns on the board but leave them empty. This way, students do not know what each square has.

Write A, B, C, D, E, and F above the boxes on the top.

Write 1, 2, 3, 4, and 5 next to boxes on the left side.

Now each box has a coordinate, such as A4, or D2.

Select a team to go first.

The first team will say, "We choose box C5 and we want to use 10 points." Each team begins with zero points and you can decide the maximum number of points teams can choose.

Check C5 on your paper and see whether it says 'W', 'Q', '+s', or '-s'.

If it has a 'W', give them a vocabulary word to spell. If they spell it right, they get the amount of points they used. If they get it wrong, they lose the amount of points they used. Either way, it becomes the next team's turn.

If it has a 'Q', give them a question from the lesson they are studying. If they answer it right, they get the amount of points they used. If they get it wrong, they lose the amount of points they used. Either way, it becomes the next team's turn.

If it has a 's', they automatically get the amount of points they used and it becomes the next team's turn.

If is has a '-s', they automatically lose the amount of points they used and it become the next team's turn.

Once a square is picked, put an X in it. It can no longer be selected by other teams.

This example uses a 5x5 grid but you can make it as big as you want. Does this make more sense?

Jaine's picture

thanks!

Thanks for taking the time to explain it to me, that makes much more sense to me now.  Sounds like a great game and I will try it in English club.  Cheers =)

Jaine's picture

tried it out

thanks it was a fun game. I made a couple of adjustments to suit the students I had.  I had a T category = tongue twister, if a team picked a T then all teams had one minute to rehearse a tongue twister and then were timed and the fastest and clearest team won the points.  I also made the Q catergory open to all teams, first team to give me a correct answer won the points.  Sometimes there was more than one correct answer and multiple teams won the points.  This was to keep the students interested during another teams turn.

Cheers

Danny Wiley's picture

Great game

I think this is great way of learning i have been using same game in my lessons and i think getting boring so this will shake them up i hope they will like this i am sure i would if I was them. Fun is what tis all about.

Anonymous's picture

simplification

If explaining rules is a challenge, you could always make everthing worth the same amount of points - ie +s is always +1 or +10. I find that kids get more excited about games if you get more than one point at a time, so 10 is a good interval to use.

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