Shiritori

Ogedei's picture

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teri's picture

You can also change the

You can also change the game in a couple of ways:

1)  Each letter counts for 1 point.  This encourages the students to think of more difficult words.  If you have a large class, divide them into 2-4 groups.  The students take turns being the "talker".  His or her team mates can help the "talker" but the talker must say the word. 

I usually play to 100 points with mid-level students, 50 for low, and 150-200 for higher levels.

 

2)  Have the student think of the SHORTEST word they can.  There IS a way to win this game and if a class figures it out, you can never play it again!  By putting an X at the end of a word ( fox, box,) the lowest lettered word is "x-ray and the number of letters only gets higher after that. 

 Lowest score wins.

finityjm's picture

Variation for speaking

You could easily make this a speaking game by having teams go back and forth against each other. Each team has to say a word (beginner) or sentence (advanced) that begins with the last letter of the word or sentence that the opposing team just said. Give them a time limit to think, and a minimum number of words for a sentence. 

Anonymous's picture

I play a spoken variant of

I play a spoken variant of this game. I randomly select either a student (or a team of students if the level is rather low) and have them give me a word.

Then I spell it out for them (usually quickly, and keeping a rhythm) and then repeat the last letter for the next student so they have three chances to hear the final letter. At the start of the game I'll wait for answers, but after a few rotations I start 1 second claps. 5 claps and you're out.

It has gone over quite well with my students.

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